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Re:What the Vaio Z says about Sony's little design problem by tikhonj on Monday November 14, 2011 @10:00PM (#3236805)
I was not looking for a "Windows PC"; I was looking for a light, fast laptop. I wouldn't use either Windows or Mac OS unless I really had to, so the operating system doesn't really matter to me.

The only unfixable annoyance I noticed on the Mac keyboard was the arrow keys; the rest could have been ameliorated by changing the keyboard layout a bit, I think (unless it's somehow codified in hardware).

Re:What the Vaio Z says about Sony's little design problem by guylhem on Monday November 14, 2011 @11:21PM (#3237008)
Interesting. What was problematic with the arrows compared to a PC? The inverted T is pretty standard. Do you mean the lack of home/end/pgup/pgdn ?

I could point you to solutions I use like controller mate - pretty handy to remap.

Guylhem

Re:What the Vaio Z says about Sony's little design problem by tikhonj on Tuesday November 15, 2011 @12:14AM (#3237136)
I like it when the arrow keys are about as big as all of the other buttons. I find it very uncomfortable to use the extra-thin keys, particularly when playing games (which, thanks to Emacs, is where I use arrow keys most of all).
Re:What the Vaio Z says about Sony's little design problem by jarek on Tuesday November 15, 2011 @12:11AM (#3237129)
The arrow keys are tiny. Half-height makes the rest of the keyboard look nicely symmetrical but it makes people suspicious.

FWIW, I use Thinkpads as my personal laptops and I find the half-height arrow keys on my Apple wireless keyboard fine, but mileage may vary.