Yes, your are right... Most libraries that work for unity should also work for Stride, with some modifications.
What's the name of the networking library you mentioned? I'm interested in that myself...
Re:End of the Machinery Game Engine
by 999900000999 on Monday August 01, 2022 @12:08PM
(#32308129)
I was actually thinking about this, which is an MIT license library.
https://github.com/proyecto26/RestClient
I strongly suspect this could be ported over to work in stride.
For example, if there's a nifty networking library for Unity and I adapted to use it somewhere else, as long as I don't resell the library, I should be fine. Practically I can't imagine an asset store author suing you for using the asset in a non-unity project.
I do vastly prefer a single language engine like Stride, versus Godot which supports visual scripting, GD script, and C#.