Re:Flash is dead. If you can't deal with this sort of change...
by bsiemon on Saturday November 12, 2011 @01:03PM
(#3228360)
It seems too specific a technology to learn in school. Time in that class might be better spent in a more fundamental area.
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Re:Flash is dead. If you can't deal with this sort of change...
by _delirium on Saturday November 12, 2011 @01:20PM
(#3228417)
In most programs the point wouldn't be to teach the specific technology, but to teach something like "interactive media design/programming", or variations on that. To keep things manageable, though, often courses will pick one environment for the examples/project to be in. Flash is a common choice; HTML5 and Processing are also used semi-regularly. Courses catering more for CS majors might use something lower-level like raw DirectX or OpenGL (possibly via a wrapper like Glut or SDL). You typically can't avoid choosing some technology, whether it's Flash or OpenGL, even if the point of the course isn't specifically to teach that technology's API and quirks.