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Re:Rust is actually portable by bsder on Thursday July 28, 2022 @07:28PM (#32271304)
C API != C++ API

Vulkan development, for instance, drives me up a tree. Vulkan has probably the best C API I've probably ever seen.

Vulkan support libraries like the Vulkan Memory Allocator all tend to be C++ because that's what GameDev tends to use. And they're an absolute nightmare to integrate with anything not C++.

I mean, even the C++ guys eventually gave up. Look at the proliferation of "Header-only" C++ libraries because integrating with the C++ compiler and linker is simply too painful.

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