Re:Godot 4.0 development enters feature freeze ahead of the ...
by dbrueck on Thursday July 28, 2022 @01:50PM
(#32267869)
Agreed - our company's app isn't a game but is built on top of UE4, and nearly all of our code is in Python and it's never the bottleneck, not by a mile.
[ Parent
| on HN ]
There are no comments on this comment yet.