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Re:VRchat bans mods, embraces EAC by Karrot_Kream on Monday July 25, 2022 @11:13PM (#32233839)
Don't be, you're being a Doomer. For every negative experience, there can be positive ones. Check out Mozilla Hubs [1]. It's FOSS and runs in browser. The metaverse doesn't have to be negative. That said, VRChat's problems have everything to do with the abuse that mods entail rather than any inherent "Snow Crash"-iness to the situation. It's the age-old fight between bad actors and anti-tampering mechanisms.

[1]: https://hubs.mozilla.com/

Re:VRchat bans mods, embraces EAC by squarefoot on Tuesday July 26, 2022 @12:12AM (#32234159)
Interesting, never heard of that. I'm testing it and the lack of mouse movement inversion, both x and y, drives me crazy. Did I miss it or they haven't implemented it yet?
Re:VRchat bans mods, embraces EAC by Karrot_Kream on Tuesday July 26, 2022 @01:24AM (#32234585)
Huh do you mean via headset or just using mouse and keyboard? It works fine for me.
Re:VRchat bans mods, embraces EAC by squarefoot on Tuesday July 26, 2022 @07:40AM (#32236942)
Using mouse and keyboard, but I later found that I could adapt to it.