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Re:VRchat bans mods, embraces EAC by falcolas on Monday July 25, 2022 @11:12PM (#32233830)
Here’s the problem: they trust the client. The client is in the hands of malicious actors. Anti-cheat - even ring-0 anti-cheat - does not make the client trustable. The client is still in malicious hands, and that trust will continue to be abused.

Their “simplest possible solution” has not solved the problem.

Re:VRchat bans mods, embraces EAC by drdaeman on Tuesday July 26, 2022 @12:34AM (#32234276)
More than this, it sounds like a serious net negative to me.

Legit users who had modded their clients to have some perfectly fine features (such as performance enhancements) are SOL - they aren't gonna risk it just for features they've lost, they either gonna live with whatever's left or just abandon it entirely.

And those with malicious intent are gonna just work around the anticheat (because why not - what they're doing is most likely was some bannable offense already) and continue. Yes, there's some barrier but just the other day we had a thread where DMA hacks were mentioned (and PCIe cards for that are pretty cheap) - does EAC has anything against those tools?

Re:VRchat bans mods, embraces EAC by thrashh on Tuesday July 26, 2022 @02:52AM (#32235187)
Don’t let perfection be the enemy of good

We don’t put locks on our doors because they’re unbreakable but because they are the right compromise between cost and benefit