Another reason for EAC would be a kind of cheat people built for a recent Battlefield game: a modded graphics driver that changed colors to make other players more visible. There's just no way to detect this server side.
Re:VRchat bans mods, embraces EAC
by yellowapple on Tuesday July 26, 2022 @05:02AM
(#32235928)
That doesn't seem very relevant for VRChat, either.
>Just ban/kick if the client tries to do something it isn't supposed to do.
Of course couple this with a deep understanding of what your client actually can do. Oh, and keep track of updates you'll have a lot of banned users.
Exactly. You write the game logic, you know what the client is and isn't allowed to do. Just ban/kick if the client tries to do something it isn't supposed to do.
The only thing stuff like EAC should be needed for is stopping people from delegating making their game logic legal inputs via an aimbot or some external script instead of their actual fingers, which doesn't seem relevant for VRChat.