News for hackers. Stuff that matters.
Re:VRchat bans mods, embraces EAC by toofy on Monday July 25, 2022 @10:34PM (#32233602)
it isn’t clear to me how you could have expected anything but this…

there are far too many hacks, too little moderation, and too little community pushback on bad actors. this will _always_ happen if the communities themselves don’t figure out a way to chase the trash out.

it doesn’t matter if it’s a social network, it doesn’t matter if it’s a game, it doesn’t matter if it’s a forum. if it relies on money, then either the community will make trash unwelcome or the company will, and of course the company will do what’s the most convenient for them.

we talk a lot about we want companies to keep things open for communities to run, then when companies try a hands off approach the communities sit by and do nothing while malicious actors take over lol.

then, strangely, the communities who did nothing to address actual real problems act all shocked.

Re:VRchat bans mods, embraces EAC by intrasight on Wednesday July 27, 2022 @07:16AM (#32249101)
Good points. There are solutions. A more transparent and community-oriented governance model would help.