Re:Sharpened Cosine Distance as an Alternative for Convolutions
by karmakaze on Friday July 22, 2022 @12:58PM
(#32194273)
The Sharpened Cosine Distance animation uses a different input. How would it respond to the reverse pattern in the input or the square pulse?
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Re:Sharpened Cosine Distance as an Alternative for Convolutions
by frankus on Friday July 22, 2022 @03:32PM
(#32196163)
This twitter thread (https://twitter.com/_brohrer_/status/1232063619657093120) delivers.
Re:Sharpened Cosine Distance as an Alternative for Convolutions
by meatmanek on Friday July 22, 2022 @02:02PM
(#32195134)
Indeed. If the problem with convolution is that the rectangular pulse gives a stronger signal than the ramped pulses (which match the convolution kernel), then please show how sharpened cosine distance would behave differently in this problem case.
Re:Sharpened Cosine Distance as an Alternative for Convolutions
by nomel on Friday July 22, 2022 @03:42PM
(#32196274)
I can't understand why they used completely different input signals as a comparison.
Is convolving using some sort of smooth derivative of each useful? Or, is that too sensitive to noise?