Re:Gaming in HTML5: the future is now
by fiblye on Wednesday November 09, 2011 @01:25PM
(#3216688)
I've been working on an HTML5 game for a year (http://ektomarch.com/games) with Chrome as my primary development target. When it launched, I'd get about 1 hour of battery life on a full charge while testing. Now, however, I'm getting about 4 hours. Flash still brings my battery down to around 2 hours at max.
Google's really put work into making javascript perform as well as possible, and it shows.
Google's really put work into making javascript perform as well as possible, and it shows.