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Re:Gaming in HTML5: the future is now by fiblye on Wednesday November 09, 2011 @01:25PM (#3216688)
I've been working on an HTML5 game for a year (http://ektomarch.com/games) with Chrome as my primary development target. When it launched, I'd get about 1 hour of battery life on a full charge while testing. Now, however, I'm getting about 4 hours. Flash still brings my battery down to around 2 hours at max.

Google's really put work into making javascript perform as well as possible, and it shows.

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