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Re:Mpv – A free, open source, and cross-platform media player by capableweb on Monday July 18, 2022 @12:59PM (#32140513)
> Also great is MPV's support for arbitrary OpenGL shaders. This can include very complicated shaders, e.g. real-time neural network upscaling:

Holy shit, I had no idea about this (that mpv could load OpenGL shaders nor that there is shaders that do RT neural upscaling), literally blowing my mind.

Re:Mpv – A free, open source, and cross-platform media player by leeoniya on Monday July 18, 2022 @01:18PM (#32140747)
Re:Mpv – A free, open source, and cross-platform media player by mrob on Monday July 18, 2022 @02:32PM (#32141675)
For line art, try "FSRCNNX_x2_16-0-4-1_anime_enhance.glsl": https://github.com/HelpSeeker/FSRCNN-TensorFlow/releases/tag...

Or if you don't want noise reduction, try "FSRCNNX_x2_8-0-4-1_LineArt.glsl": https://github.com/igv/FSRCNN-TensorFlow/releases (in checkpoints_params.7z)

Both are IMO sharper and more accurate than ACNet.

Re:Mpv – A free, open source, and cross-platform media player by neurostimulant on Monday July 18, 2022 @01:39PM (#32140962)
Wow this one produces even sharper images. Thanks!