Re:It’s time to make that indie C# game in Godot
by languageserver on Thursday July 14, 2022 @02:50PM
(#32100007)
I miss XNA
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Re:It’s time to make that indie C# game in Godot
by adamrezich on Thursday July 14, 2022 @03:03PM
(#32100169)
MonoGame is still a thing! and many games you've heard of were made with it https://en.wikipedia.org/wiki/MonoGame#Games
Re:It’s time to make that indie C# game in Godot
by e4m2 on Thursday July 14, 2022 @03:23PM
(#32100437)
Also FNA (https://fna-xna.github.io), which is aimed at 100% compatibility with existing XNA 4.0 code.
Re:It’s time to make that indie C# game in Godot
by jolexxa on Thursday July 14, 2022 @04:48PM
(#32101270)
I first started learning C# and XNA before college to make a game for my Zune HD. That was my first exposure to OOP. Ah, those were the days...
Re:It’s time to make that indie C# game in Godot
by WorldMaker on Thursday July 14, 2022 @03:22PM
(#32100417)
I do too some days. I keep meaning to do a deep dive into MonoGame to see where it is today and where it may be going.