Re:It’s time to make that indie C# game in Godot
by singhrac on Thursday July 14, 2022 @02:17PM
(#32099606)
Do you think Blender overcame this challenge, or is it still a sticking point in the VFX industry? I know they're at very different levels of maturity but I'm curious if the open projects ended up helping with ironing out these kinks.
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