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Re:How GPU Computing Works [video] by TomVDB on Tuesday July 12, 2022 @06:25PM (#32076507)
Nvidia GPUs were 32 threads per warps eight from the start of CUDA with the 8800 GTX.

> which I think is a terrible feature <> those are _really_ helpful but expensive

Guaranteed forward progress is a direct consequence of having an instruction counter per thread???

Or so I thought. How else would an SM be able to know the PC of a group of threads that wasn’t stuck?

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