News for hackers. Stuff that matters.
Re:Microsoft researched what made employees happy by saulpw on Sunday July 10, 2022 @07:25PM (#32050281)
> What's wrong with aspiring to have zero accidents in a work place?

The same thing that's wrong with aspiring to have "zero bugs" in a codebase. You can have zero open issues (redefining "bug"), or zero known bugs at release (JPL-level quality metrics, at a huge cost), but any reasonable software developer knows that bugs must be accepted as part of the process of coding. Similarly, humans must accept that "accidents" are part of living. Things are not and never will be perfect, no matter how many rules or systems or metrics you put in place.

Re:Microsoft researched what made employees happy by landemva on Sunday July 10, 2022 @08:23PM (#32050738)
Human injury is radically different than a bug in FB/TWTR mobile app.

Safety is expensive. In USA mine safety is regulated by MSHA. Is anyone surprised that much mine production (except heavy stuff like gravel sand coal) is done overseas and imported? The lithium in your EV is not from USA.

Re:Microsoft researched what made employees happy by Godel_unicode on Monday July 11, 2022 @12:05AM (#32052054)
The US is third in global mining activity, behind China and Austria.
Re:Microsoft researched what made employees happy by landemva on Monday July 11, 2022 @12:54AM (#32052355)
I think we mostly agree, though likely Australia. It takes a lot of gravel and sand to build stuff. Due to the weight and bulk, this mining is kept close to home.