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Re:Enabling & using WebGL on iOS 4.2+ by marcinignac on Sunday November 06, 2011 @06:58PM (#3204347)
I put some video going through few WebGL enabled websites and it's looks very promising http://vimeo.com/31644717 The JavaSript performance itself for example in mesh building is really terrible. Trying to benchmark it against Nitro in normal Mobile Safari would be a good thing to do.

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