Re:Shader-like holographic effects with CSS
by monocasa on Thursday July 07, 2022 @10:33PM
(#32022366)
Simple pixel shaders are pretty much the same thing. PS 1.0 hardware was the same hardware as register combiners, the compiled shader program was simply what got blitted over the register combiner config registers. You could absolutely write a simplified shader ASM that would compile to these css statements.
Having said that, it is an excellent use of it - well applied, and the explanation is solid!