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Re:Xbox Cloud throttles performance if user agent is Linux by BeefWellington on Tuesday July 05, 2022 @11:03AM (#31989068)
Sorry, you're suggesting that Microsoft's cloud gaming division doesn't employ people familiar with media APIs in web browsers?

It's an especially awful argument when switching the user-agent makes the problem disappear.

"Forgive the multi-billion dollar conglomerate with a vested interest in user capture; they probably just don't employ the proper people" is a very weak argument on something like this.

Re:Xbox Cloud throttles performance if user agent is Linux by moron4hire on Tuesday July 05, 2022 @11:11AM (#31989161)
Between how difficult the Media Capabilities API is to use correctly and the fact that no corporation is the superman you seen to be ascribing to Microsoft, yes, that's exactly what I'm suggesting.
Re:Xbox Cloud throttles performance if user agent is Linux by smoldesu on Tuesday July 05, 2022 @02:12PM (#31991697)
> Sorry, you're suggesting that Microsoft's cloud gaming division doesn't employ people familiar with media APIs in web browsers?

I mean, Apple makes even more money than MS, and they don't seem to know the first thing about online media codecs and cross-platform API sniffing. So... yes? Even as someone who uses Linux as their daily-driver, there's pretty much no way for me to get mad at Microsoft for what's pretty obviously a mistake (and not even a serious one at that). Microsoft is a hostile company, but that's not a reason to make their molehills into mountains for them. I seriously doubt a any of the outraged commentors on this page are typing their comment from a real Linux box anyways. They're more incensed by the opportunity to hate Microsoft than they are by the actual problem.