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Re:Enabling & using WebGL on iOS 4.2+ by irrationalfab on Thursday November 03, 2011 @10:16AM (#3191817)
I feel the same. I would love to understand a bit more of what is going on under the hood. I did a quick research but I could not find something quick enough to work as a primer.

The best resources I found are: https://developer.apple.com/library/ios/#technotes/tn2239/_i... http://stackoverflow.com/questions/25636/what-is-the-best-wa...

Re:Enabling & using WebGL on iOS 4.2+ by alastairpat on Thursday November 03, 2011 @07:25PM (#3194163)
Those are both really interesting, thanks.

I'm really embarrassed to admit I have very little understanding of what happens below Objective-C. Looks like it's time for me to start reading…

Re:Enabling & using WebGL on iOS 4.2+ by atnan on Thursday November 03, 2011 @10:54PM (#3194769)
TN2239 is invaluable for debugging and digging through things you shouldn't necessarily be poking around in :-)