News for hackers. Stuff that matters.
Re:EverQuest’s long, strange 20-year trip still has no end i... by treeman79 on Saturday June 25, 2022 @07:02PM (#31879454)
Recall spending an hour putting together a group for a dungeon in wow. 30 minutes getting to dungeon. All because we needed nature resist for a a new dungeon. Then spending 5 hours working together. because we all so happy to have a functional group.

The fun part is the priest core was the only group that for our nature resist gear. So we tanked that week.

Re:EverQuest’s long, strange 20-year trip still has no end i... by tapland on Saturday June 25, 2022 @08:32PM (#31879935)
WoW had that really well figured out.

I remember when I played both that and FFIX. I'd spend 7 hours looking for a group in FF on a Saturday, get to the dungeon, wipe right away, level down and the group would disband. Logging on became more and more rare but wow wasn't punishing.