Re:How Bungie identified a mass sender of fake DMCA notices
by ta988 on Friday June 24, 2022 @11:01PM
(#31872121)
Store it because nobody knows what to do with it?
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Re:How Bungie identified a mass sender of fake DMCA notices
by woojoo666 on Friday June 24, 2022 @11:57PM
(#31872459)
That's the optimistic case I guess. But I've already given an example where I suspect Google used timing analysis to figure out a youtube video that I watched (over VPN and using a FOSS youtube client). I think it's plausible that Google is already using timing analysis to track users
Re:How Bungie identified a mass sender of fake DMCA notices
by iamacyborg on Saturday June 25, 2022 @02:56AM
(#31873169)
That would explicitly not be in line with the GDPR. Specifically, it would break 5.1(b) - purpose limitation.
> collected for specified, explicit and legitimate purposes
Re:How Bungie identified a mass sender of fake DMCA notices
by scrollaway on Saturday June 25, 2022 @03:06AM
(#31873210)
Data about logged in sessions is generally stored for security purposes.
If a malicious person had access to your account you want to know for how long they had that access for example.
Re:How Bungie identified a mass sender of fake DMCA notices
by iamacyborg on Saturday June 25, 2022 @03:27AM
(#31873297)
Sure, that seems like it’d be a legitimate purpose, my comment was more a response to this.
> Store it because nobody knows what to do with it?