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Re:Random Ultima Online anecdote #2 – Horses inside players ... by ztorkelson on Thursday June 23, 2022 @10:58AM (#31850004)
Items could be placed at any pixel location within the bounds of the container. The game used the same X and Y (integer) variables which otherwise denoted the item’s location in the world.

This gave players more degrees of freedom to arrange their inventory as compared to a one-dimensional slot-based system.

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