Re:Ask HN: "No code" works well for making games but not gen...
by aschearer on Friday June 17, 2022 @12:28PM
(#31780612)
Some more reasons (as an erstwhile enterprise dev turned gamedev who has embraced visual coding):
The above make visual code difficult to scale with larger teams or teams with lots of turn over.
[ Parent
| on HN ]
There are no comments on this comment yet.