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Re:Rust without the async (hard) part by necubi on Thursday June 09, 2022 @02:25PM (#31684936)
That's a reasonable choice of priorities to have, but it's the opposite of Rust's. Rust prioritizes (1) safety, (2) performance, (3) ergonomics, in that order. There are other languages that make put ergonomics before performance but they are generally unsuitable for Rust's niche.

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