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Re:“I remade the first level of Doom using JavaScript and 64... by krageon on Tuesday June 07, 2022 @05:42AM (#31651862)
Maybe I'm missing something, but all I see is an explanation of slider stuff and a next button (that I pressed at least 15 times). No Doom levels. Very disappointing.
Re:“I remade the first level of Doom using JavaScript and 64... by paulb73 on Tuesday June 07, 2022 @06:05AM (#31652018)
It worked for me on desktop - but not on mobile.
Re:“I remade the first level of Doom using JavaScript and 64... by Pumafied on Tuesday June 07, 2022 @12:48PM (#31657029)
Worked for me on iPad OS with an external keyboard
Re:“I remade the first level of Doom using JavaScript and 64... by lsaferite on Tuesday June 07, 2022 @12:04PM (#31656336)
Use your arrow keys. The sliders are the graphics. You'll see once you move around a little.
Re:“I remade the first level of Doom using JavaScript and 64... by stuntkite on Wednesday June 08, 2022 @02:15PM (#31671753)
this took me so long to figure out.
Re:“I remade the first level of Doom using JavaScript and 64... by xsmasher on Tuesday June 07, 2022 @01:52PM (#31657866)
Don't click the blue arrow (I know the site directions say you should.)

Load the site, then use your arrow keys and space bar.

Worked for me in Chrome and Safari.

Re:“I remade the first level of Doom using JavaScript and 64... by pmg101 on Tuesday June 07, 2022 @06:49AM (#31652285)
Because the entire game code is encoded in the hash fragment on the URL. So it will depend on whether your browser respects such a long URL.

https://sliderland.blinry.org/#%7B%0A%20%20%2F%2F%20controls...

[Edited to correct: not GET data, but the hash fragment.]

Re:“I remade the first level of Doom using JavaScript and 64... by Maniacsan on Tuesday June 07, 2022 @10:15AM (#31654631)
Which browser should we use?
Re:“I remade the first level of Doom using JavaScript and 64... by blinry on Tuesday June 07, 2022 @11:09AM (#31655499)
It works for me on current versions of Firefox and Chrome! :) (On the desktop)