Re:Ask HN: Non-violent video games with great stories?
by burnished on Saturday June 04, 2022 @02:32PM
(#31623677)
Oh, you'd lose a challenge certainly but you'd have many more remaining besides. Biters provide a nice clock for advancing your base by forcing you to progress your military industrial complex, but like all Factorio problems you solve it by automating the solution. I think the presence or absence of biters changes the game less than choosing between default worldgen and train worlds.
[ Parent
| on HN ]
There are no comments on this comment yet.