Re:Show HN: A friend and I spent 6 years making a simulation...
by BlueTemplar on Wednesday June 01, 2022 @08:41PM
(#31589973)
Curious, why targeting DirectX, rather than Vulkan... it's not like you think about releasing on Xbox, do you ?
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Re:Show HN: A friend and I spent 6 years making a simulation...
by iliketrains on Wednesday June 01, 2022 @09:25PM
(#31590244)
I remember writing some GPU instancing optimization that had #ifdef for DirectX 11+, but that code is old. Now I've learned how to go without it.
It's just all those small things that has to be right to make it work cross platform.