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Re:Lead Bullets by Retric on Wednesday October 26, 2011 @12:06AM (#3157108)
His point is simply sometimes the issue is strategy and some times it's execution. If you make a great MMO that people love but it's crashing all the time then fix the bugs and you just might end up making money hand over fist. If you make a solid but older MMO that people enjoy but the subscriber numbers are incontinuous decline then you might want to pivot into free to play etc.
Re:Lead Bullets by corford on Thursday October 27, 2011 @02:36PM (#3164773)
All sound advice but surely everyone knows this already?? I guess I'm missing the insightful part of this lead bullets mantra.