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Re:Quality assurance workers at Activision Blizzard subsidia... by femiagbabiaka on Monday May 23, 2022 @10:22PM (#31487333)
The thing is: consumers don’t care about which job within the development cycle is the hardest or whatever else. They care that their software is relatively bug free. The industry as a whole has been cutting costs in QA and the games are buggy as all hell on release as a result with only a few exceptions. So maybe this QA unionization can save the industry from itself: from dumb dick measuring status games like the ones this comment thread is filled with and from the hubris required to charge 60-80 bucks for unplayable games.
Re:Quality assurance workers at Activision Blizzard subsidia... by Aerroon on Tuesday May 24, 2022 @12:17AM (#31487929)
On the other hand, making QA more expensive might just mean there's going to be even less QA work done.