Re:Rust: A Critical Retrospective
by alpaca128 on Thursday May 19, 2022 @03:13PM
(#31438823)
Rust macros are one of the more annoying features to me. They're great at first glance but whenever I want to build more fancy ones I constantly bump into limitations. For example they seem to be parsed without any lookahead, making it difficult to push beyond the typical function call syntax without getting compiler errors due to ambiguity.
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Re:Rust: A Critical Retrospective
by inferiorhuman on Thursday May 19, 2022 @04:10PM
(#31439564)
Procedural macros have a peek function from the syn crate. macro_rules macros can stuff this into the pattern matching.
e.g.
https://turreta.com/2019/12/24/pattern-matching-declarative-...
Re:Rust: A Critical Retrospective
by colejohnson66 on Friday May 20, 2022 @06:02PM
(#31453070)
But proc macros are limited by requiring another crate (unless things have changed in the last year). Sure, it’s just one extra crate in the project, but why must I be forced to?
Re:Rust: A Critical Retrospective
by inferiorhuman on Saturday May 21, 2022 @04:23AM
(#31456217)
Asked and answered in an adjacent comment.