However, in the middle of development it started to have issues namely around the decisions to add personality to the player character, character's gender and additional plot lines based on this, characters received voice overs, then it was redone, then plot was changed, people left, etc. The original game had no "main character" per se while Below Zero did and my general impression on reading all the drama was that the game was no longer influenced by people harboring love for the craft and those who genuinely wanted to play it but rather "others" whose interest was using this medium as yet another proxy to push their agenda.
Back in the days me and my friends used the term "normies" but I don't think this term would precisely describe what's happening. There are many people one would describe more or less "normal" who are kind, respectful, and don't degrade the quality of communities they are part of. So here comes the question - who are those people who destroy communities and what we can do to stop them at scale?
But ya, vote with what you can vote with. Start your own company that you control etc..
The hilarious corporate mantra of buying out a startup and keeping it a "startup with much better funding that runs independently but within the company" is a joke tho seriously