Re:Eve Online fans cheer Microsoft Excel features at annual ...
by vintagedave on Tuesday May 10, 2022 @10:24AM
(#31327496)
Do you still have a copy of the Goldeneye guide? I'd be curious to read it. Math was not in my mind when I played it back in the day.
Re:Eve Online fans cheer Microsoft Excel features at annual ...
by amalcon on Tuesday May 10, 2022 @10:26AM
(#31327519)
I don't, but GameFaqs still does. Keep in mind that 1999-me was... not a great writer, or particularly good at math, by HN standards.
https://gamefaqs.gamespot.com/n64/197462-goldeneye-007/faqs/...
Re:Eve Online fans cheer Microsoft Excel features at annual ...
by pedrosorio on Tuesday May 10, 2022 @12:48PM
(#31329308)
"If you want to know what Perfect Dark is, just do a search for it (I used Yahoo and got tons of hits, and the game's not even out yet)"
Feels like getting out of a time-machine :)
Re:Eve Online fans cheer Microsoft Excel features at annual ...
by forgotpwd16 on Tuesday May 10, 2022 @11:19AM
(#31328154)
>Almost all of them.
For any game that can be optimized in some way someone has made a spreadsheet for it.
Re:Eve Online fans cheer Microsoft Excel features at annual ...
by ElvisTrout on Tuesday May 10, 2022 @11:12AM
(#31328060)
Hey fellow KOLer! It was a spreadsheet heavy game for sure. Good times.
I know of people who've used spreadsheets for routing speedruns of games you wouldn't think you could optimize that way (e.g. entries in the Mario Kart series).