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Re:When I tell the Windows Terminal team something is simple... by LigmaYC on Friday May 06, 2022 @10:47AM (#31285775)
Caseys suggestions were pointless because Direct2D is fast at drawing western text without coloring? Didn't casey open an issue because the terminal was slow with coloring?

It seems like you managed to optimize Direct2D with your 'glyph cache' pixel shader but that doesn't mean caseys suggestions were pointless.

Re:When I tell the Windows Terminal team something is simple... by lhecker on Friday May 06, 2022 @10:53AM (#31285870)
I didn't say they were pointless anywhere. They were anything but.

I did say however: If we had figured out a way to solve the issue while we continue using Direct2D, we would've definitely sticked with Direct2D. Since there was no solution, there was only one other way to solve it and it's a way that has many other terminals already do it.

Re:When I tell the Windows Terminal team something is simple... by ghusbands on Friday May 06, 2022 @11:17AM (#31286177)
You didn't use that word, but you did say "in most situations Casey's suggestion doesn't help much", which is probably what your parent post was responding to.

Despite the apologies you or your team have given, you continue to denigrate and downplay. First, Casey's suggestion "doesn't help much"; then, "Casey's suggestion wasn't unique". And so on. Casey suggested a solution, spent time proving it was easy, and you even used the suggested solution to good effect, and you're still trying to downplay Casey's contribution or involvement.

If Casey hadn't kept pushing, it's doubtful you'd even have gotten around to doing this, so some actual credit is warranted, along with perhaps a real apology.