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A comment on Is Making Advanced GUI Applications with Godot the Future?.
I guess that's an effect of Electron & co.
The 3D apps we used in the 90s had GUIs of similar complexity, all drawn in app (not using OS widgets).
They were considered 'large' when they approached 5MB.
I guess that's an effect of Electron & co.
The 3D apps we used in the 90s had GUIs of similar complexity, all drawn in app (not using OS widgets).
They were considered 'large' when they approached 5MB.