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Re:Using a game engine to write a GUI to the OpenBSD package... by alrlroipsp on Friday May 06, 2022 @07:25AM (#31283849)
I mean why not just put Unreal Engine in the boot loader.
Re:Using a game engine to write a GUI to the OpenBSD package... by dasz on Friday May 06, 2022 @09:04AM (#31284626)
Perhaps a little later in the boot process perhaps?

Its likely possible. After all, the unreal engine does have at least some rudimentary 3d graphics support.

Re:Using a game engine to write a GUI to the OpenBSD package... by maccard on Friday May 06, 2022 @09:09AM (#31284676)
unreal engine is more than just rendering. Like QT, it's a cross platform application toolkit. There's no reason you couldn't port the underlying platform (which is reasonably well abstracted) to something lower level