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Re:Microsoft 3D Movie Maker Source Code by exikyut on Wednesday May 04, 2022 @03:39AM (#31257780)
Alternative idea: keep running the same Ruby code.

- https://github.com/ruby/ruby.wasm (compile Ruby to WASM)

- https://mame.github.io/emruby/ (example of Ruby compiled to WASM)

- https://opalrb.com/ (compile a subset of Ruby to JS)

This requires downloading several MB of code (and then caching it in-browser) so would be ideal for internal-only stuff.

Re:Microsoft 3D Movie Maker Source Code by johnchristopher on Wednesday May 04, 2022 @04:21AM (#31258000)
Pretty cool. (I changed the languages for privacy reasons but your solution still stands)
Re:Microsoft 3D Movie Maker Source Code by exikyut on Wednesday May 04, 2022 @04:59AM (#31258185)
Ah, well even if it's some super-obscure or internal thing, if it compiles down to C that doesn't mind POSIX you might still be able to Emscripten-ify it!

(Part of my thinking with this solution is to broadcast "you are asking me to do something that requires a solution this complex to wrangle the problem space effectively" to try to fend off similar inanity in the future, admittedly, perhaps I'm being a bit optimistic/unrealistic heh.)