Re:Porting Zelda Classic to the web
by popmatrix on Tuesday May 03, 2022 @02:42PM
(#31251898)
Very neat to see this isn't just a re-implementation but provides some modernization by providing extra menus, and persistent storage. Great work. Helps make me feel a little less bad to download multiple MBs for what would otherwise be a small emulator + 64KB ROM :)
edit: typo
[ Parent
| on HN ]
Yeah, I thought it was really important to make it a usable as possible. Quest makers can just share a link directly to their quest, and they can get people playing their stuff with zero effort. No driver issues, no downloading and trusting random executables.
Re:Porting Zelda Classic to the web
by BoorishBears on Tuesday May 03, 2022 @02:52PM
(#31252029)
I don't know if you're familiar with Zelda Classic, but it wouldn't be comparable to the 64KB ROM either way
Zelda Classic is a very open ended game engine that happens to have Zelda 1 assets baked in
I recall people making entire Metroidvanias with it