Re:Apple employees criticize work-from-home policy in open l...
by odessacubbage on Wednesday May 04, 2022 @12:06AM
(#31256636)
on one hand, i think the death of couch coop & splitscreen has had a deeply underappreciated impact on how kids choose to recreate & interact, otoh i remember all the elbows thrown over screen cheating or the crummy madcatz controller and can't help but think that kids today are probably having a far more harmonious bonding experience.
Re:Apple employees criticize work-from-home policy in open l...
by wink on Wednesday May 04, 2022 @06:46AM
(#31258724)
I remember a distinct evening where I got in trouble because I was at a friend's place and playing Super Mario Kart on the SNES for too long instead of coming home. Had we had an opportunity to play online it wouldn't have been a problem.
I don't really know, I am old enough to have experienced this, and LAN parties in the late 90s were indeed fun, but they took a lot of planning, expenses, and parents driving you there. I've been online since I was 15 and when we finally didn't have to pay by the minute everything was a lot better. No more coordinating for a full weekend, etc. That said, I have zero negative memories of splitscreen, except that the person who owned the game/console was always a lot better due to more practice...
We have 4 Wii controllers because when the kids were younger they could play with friends and the games didn't take a lot of explaining.
Going further back, you needed an opponent, probably because the systems were doing all they could to keep track of the action and couldn't generate an opponent, too.
A couple of times my son has had a friend bring an Xbox and monitor over to play in the same room at the same time. Given that most Xbox's are connected to big (and fragile) TVs, a "LAN party" would be quite a feat.