> Forget technical details; no code systems let you hire cheap replaceable folk instead of highly paid technical folk.
Honestly, from what I've seen, they're not that replacable. They're less of them so straight away it becomes harder to replace then. They cost roughly the same per hour as other devs in that area.
Honestly, from what I've seen, they're not that replacable. They're less of them so straight away it becomes harder to replace then. They cost roughly the same per hour as other devs in that area.