Re:Actor system for the JVM developed by Electronic Arts
by giancarlostoro on Thursday April 28, 2022 @03:26PM
(#31197086)
I found out about this one a few years back from a former (online) friend who worked on it (although I'm not entirely certain in his specific involvement, I want to say he was the lead developer initially though), his name is Joe Hegarty[0]. There was another implementation as well from him in TypeScript for Node.js called Ratatoskr[1].
As far as I've always known him, he always works on networking projects, I believe he worked on the Fable 3 networking for coop and several other games. I can't even imagine what he works on at EA now honestly.
JoeH if you're reading this by chance: Just remember you were an inspiration back in the day (mid to late 2000s) to a lot of people who became developers and learned a ton from your work back then, myself included. To this day I remember asking you questions almost every day. Thank you for your efforts and your patience.
As far as I've always known him, he always works on networking projects, I believe he worked on the Fable 3 networking for coop and several other games. I can't even imagine what he works on at EA now honestly.
JoeH if you're reading this by chance: Just remember you were an inspiration back in the day (mid to late 2000s) to a lot of people who became developers and learned a ton from your work back then, myself included. To this day I remember asking you questions almost every day. Thank you for your efforts and your patience.
[0] https://www.joeh.ca/
[1] https://github.com/ratatoskr/ratatoskr