Re:Who killed videogames?
by mortenjorck on Sunday October 16, 2011 @03:00PM
(#3117977)
Assassin's Creed II has some good examples of worthwhile and non-worthwhile side quests. I cannot imagine completing the game to one hundred percent, but half of that is activity which reveals more about the story (tombs, "truth" encodings), while the other half is just numbers (collecting feathers, weapons, and paintings, although I admit to having taken interest in the last one having been an art history minor).
Of course, that's quite a different thing to timesinks like "find all 400 hidden widgets" which can get pretty tedious...