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Re:Apple says they're removing my game because it's more tha... by thatjoeoverthr on Saturday April 23, 2022 @03:33PM (#31137645)
I remember this sort of madness constantly. At that time, the Unity to iOS build process involved exporting projects to Xcode including C OpenGL code, which I would sometimes have to fix as it their compatibility would drift.

Even currently I don’t allow Visual Studio Mac to update after I learned the hard way that the new version needs new Xcode, which needs new macOS which isn’t even available on my computer.

(I only recovered a working setup using Time Machine.)

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