Re:Apple says they're removing my game because it's more tha...
by thatjoeoverthr on Saturday April 23, 2022 @03:33PM
(#31137645)
I remember this sort of madness constantly. At that time, the Unity to iOS build process involved exporting projects to Xcode including C OpenGL code, which I would sometimes have to fix as it their compatibility would drift.
Even currently I don’t allow Visual Studio Mac to update after I learned the hard way that the new version needs new Xcode, which needs new macOS which isn’t even available on my computer.
(I only recovered a working setup using Time Machine.)
Even currently I don’t allow Visual Studio Mac to update after I learned the hard way that the new version needs new Xcode, which needs new macOS which isn’t even available on my computer.
(I only recovered a working setup using Time Machine.)