I don't mean to be rude, but in the grand scheme of things the other countries don't quite matter as much, financially speaking. And those smaller parts of the world pirating isn't a big loss. Similar to the video game industry in Japan; some games may get an overseas following, but if the domestic market is slacking, that studio may not get the chance to make a sequel for those overseas fans.
So back to the US-centric sentiment: American audiences don't have the excuse 99% of the time of "this content is region blocked in my country", so the sentiment here shifts to "I don't want to manage 4 streaming services".
I don't mean to be rude, but in the grand scheme of things the other countries don't quite matter as much, financially speaking. And those smaller parts of the world pirating isn't a big loss. Similar to the video game industry in Japan; some games may get an overseas following, but if the domestic market is slacking, that studio may not get the chance to make a sequel for those overseas fans.
So back to the US-centric sentiment: American audiences don't have the excuse 99% of the time of "this content is region blocked in my country", so the sentiment here shifts to "I don't want to manage 4 streaming services".