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Re:Show HN: Augmented reality apps made hands-on interactive by lazyjeff on Friday April 22, 2022 @01:58PM (#31125518)
It's definitely a consideration. The way I think of AR is:

AR/VR headset = desktop

AR glasses (2025+) = laptop

phone AR = phone

So phone AR has ergonomic challenges kind of like the small screen and slow speeds that smartphones had when they first came out. You'd use phone AR to throw a pokeball outside, or use phone AR to touch up your virtual makeup / decor for AR selfies like you do with phone selfies (which are similarly ergonomically challenging). When AR glasses become an everyday thing, they'll be the workhorses and you'll take it around with you while traveling or for work. Finally, for dedicated production tasks, you'll get your AR/VR headsets and use it in pre-specified locations.

Re:Show HN: Augmented reality apps made hands-on interactive by mdp2021 on Friday April 22, 2022 @05:53PM (#31128668)
> 2025+

2025? Wearing them since 2018... :) I suppose the software from Jing and Jeff should work on them.