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Re:Simular VR: Lenses and Schematics by kanetw on Thursday April 21, 2022 @03:11AM (#31106755)
If Microsoft decides to give us access to the APIs to implement a window manager (however you'd do that on Windows...), possible. As is, would require a significant redesign of our approach.

That being said, tethered mode will be Windows compatible.

Re:Simular VR: Lenses and Schematics by outworlder on Thursday April 21, 2022 @03:34PM (#31114195)
By and large, having access to Windows APIs is rarely a problem. Since Vista they have locked down the OS a bit so you may have to ask for more permissions (or straight admin). More importantly is: are all APIs you need documented? You can still use undocumented calls but they won't be stable.

Replacement 'window managers' were a bit of a craze years ago. I remember running a version of OpenSTEP.