Kanban doesn't "fix" this -- it just changes the frame through which deadline-buzzards get to look at it.
It’s certainly possible to estimate to a rough-order-of-magnitude but the problem is that the ROM quickly becomes a target, and then a commitment.
I have a couple of positions that I take.
First, the old adage still applies: “better, faster, cheaper - choose two”. If you set a deadline then you have to be willing to drop features or quality, because Brooks already demonstrated you can’t add resources after you start.
Second, if you do need to set a deadline then prioritise it, stick to it and celebrate it. Too many times deadlines are used as a whip, and my or my team have wiped themselves out to meet it, only to be told it wasn’t really needed. This is insanely demoralising and strongly affects productivity in the long term.
My personal (and unpopular) preference is to prioritise completion of stand-alone features rather than building to deadlines, which means you can release a product at almost any time with fewer, but better quality features. This approach has a demonstrable positive impact on the ROI but because it’s more complex and provides less short term certainty, it’s frowned upon.
And it’s well established that a rewrite is dangerous. The second system effect suggests that rewrites will always take much longer.
If it reduces friction (as suggested) for both sides and everyone spends less time managing ceremonies as a result, then its a net win.
BTW, one indication that Scrum is bad is that nobody is doing its analogue (syncing everybody once a day?) in computing. Sane project management practices should be universal, and should also work for operating system schedulers.
In Agile, "points" are just an abstraction around work to try to normalize it in the same way that every burger+fries combo should be roughly equivalent.
CPUs can only execute, what the instructions tell them to do—like a production line—and not solve / create something (new).