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Re:Unreal vs. Unity Opinion by dgb23 on Monday April 18, 2022 @10:32AM (#31071170)
That’s right but the point I was trying to make that there are whole categories of features you cannot implement if performance doesn’t allow it.

I‘m not looking at this from a pure business perspective because it’s not fruitful. We all know that you can produce crap and make a huge buck, because of marketing, dark patterns, manipulation, exploitation, luck and so on.

I‘m saying there are good examples where building things from a lower layer up does not only make sense, but is necessary for creative freedom and quality they achieved.

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