I try to use Arc for as much as possible. We wrote our TPU monitoring software in it: http://tensorfork.com/tpus
Eventually I became frustrated with Racket's FFI. So I eventually made my own arclike language called elflang: https://github.com/elflang/elf
... which itself is a fork of Lumen (https://github.com/sctb/lumen) by Scott Bell.
The performance is good enough to run a minecraft-style game engine: https://i.imgur.com/iyr0YrB.png which was satisfying.
Nowadays I've been trying to implement Bel, mostly for the challenge of it than for any practical reason.
> I like how the "html" and "css" part was embedded in that "news.arc" file. Do you think that VIM script will highlight and lint the "css" part of an "arc" file?
Nope. https://i.imgur.com/o9aUG6j.png
But it has one very important feature: it can properly highlight atstrings: https://i.imgur.com/wO4f742.png
It's probably hard to tell, but the "@(hexrep border-color*)" would normally be highlighted as if it were a string. Arc has a feature called atstrings, where you can use @foo to reference the enclosing variable "foo". It can also call functions, e.g. "The value of 1 plus 2 is @(+ 1 2)" will become "The value of 1 plus 2 is 3".
I like how the "html" and "css" part was embedded in that "news.arc" file. Do you think that VIM script will highlight and lint the "css" part of an "arc" file?