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Re:Elden Ring Succeeds by Ignoring 20 Years of Open-World De... by kadoban on Saturday April 02, 2022 @02:33AM (#30886261)
Games aren't for everyone, and aren't for every stage of life. Nothing wrong with that.

Some of that just isn't true though. I can't remember the last single player game I really cared about the story, I mostly skip it. Gameplay is solid in _many_ games these days, or a huge variety of types.

For example, Elden Ring, the story is not a lot more than: there's an Elden Ring you should go explore the world and find, have fun. It's pretty far from a book in game form.

This is probably the best time to be a gamer there's ever been, the only real blemish being that GPUs are ridiculously priced right now.

Re:Elden Ring Succeeds by Ignoring 20 Years of Open-World De... by thatguy0900 on Saturday April 02, 2022 @04:30PM (#30891406)
Souls games have always been more about world building than story. The stuff going on in the background with small lore snippets here and there is really good, the actual story is always hardly existent.
Re:Elden Ring Succeeds by Ignoring 20 Years of Open-World De... by kadoban on Saturday April 02, 2022 @09:07PM (#30893247)
Yeah I think in general I greatly prefer lore and worldbuilding. You can take it or leave it, as you like, it doesn't depend on going through a linear set of events, and it requires effort and awareness (and often a community).